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The animation

The hand
The hand was built in Blender using simple base shapes, which were refined into the final form and rigged with an armature to allow for realistic movement and animation

The car
The car was modelled in Blender using simple basic shapes based on a reference image to ensure accurate proportions and shape. Its movement was animated using keyframes, allowing precise control over position and timing within the scene
The fire (Simulation)
The fire was created using Blender’s simulation system rather than traditional keyframe animation. The motion was driven by simulation settings and timing controls, then baked to lock in the final result and ensure consistent playback during rendering
